The Return of
Serve:
Just as with the serve, the
purpose of the return of serve is NOT to win the point. The purpose is to get
the ball back in play. You want your return to be as offensive,
pressing, and difficult for your opponent as is possible off any given
serve. At the same time you would like to put one hundred percent of your returns
into play.
A fairly realistic goal for your return
of serve is to have the server know that you will put the ball back in play every
single time, that there
will be no cheap points for the server!
* Be consistent. You want to get
your return over and in every time. You do not want two brilliant winners
and then two errors. Consistency is the key. Give the server endless
opportunities to make errors.
Keep up the pressure.
* Return serve within your
capabilities. You can't expect to execute better shots than those you own.
* Make the
server serve the ball where you want to receive it. It is amazingly
simple. Use your positioning and your body language to control where the server
will try to hit the ball. If you set up way right, chances are the server will
aim way left. Try it.
* Have a specific return in mind. Since you can
cause the serve to be hit to a certain place, have a return in mind before
the server even serves it. Sure, the actual serve may change your plans. That's
okay.
* Play in as
close as you can to comfortably return the serve, and start your feet
moving before the serve is hit. Move into the shot. By doing this
you'll be able to return the ball to the server earlier and shorten the
server's preparation time and rush the server on the "return of the return."
* Get your shoulder turned and take your racquet back as soon as you know whether the serve will be to your right
or your left. You can't take your
racquet back too early, and most of us take it back too late way too
often.
* Block back very strong serves. Don't try to
meet power with power. You don't have time for a long stroke. Just use the
server's power to block
it back (almost like a volley).
* Use your return to control the point,
game, set, and match. Don't worry about winners. Do your best to develop a
"one hundred percenter," a never-fail return.
THE SERVER'S
PARTNER
The job of the server's partner
is to help the server win his service game. To do this the server's partner
has to get into the brain of the receivers. He has to put pressure on
the receivers to "get it by the net guy." He has to make the receivers
look at him. His job is to tempt and torment the receivers, to
frustrate and fool the receiver, to get the receivers to concentrate on him instead
of the serve.
The server's partner's job is
to have the receiver forget his goal of returning to the server and trying to beat the serving team and instead concentrate only on beating the guy
at the net, the server's partner.
* Study the receiver and learn how
to read what returns he will be trying to hit off which serve. Many
receivers "telegraph" what shot they are about to hit. Use this information.
* Poach, anticipate, give head fakes, stand in some
preposterous position. Make sure everyone in the area knows you are there.
* Challenge the
receiver's ego. Make him more interested in passing you
down the line one out of three times than in putting the ball in play.
* Make him try to hit the perfect lob over your head that lands on the line. Make him want to hit the return so hard no one could volley it. Basically, force him into errors that are really "unnecessary"errors.
* Be active and be willing to look the fool. If you are not passed and "embarrassed" two or three times a match you are not being active enough up there. If the server does his job by getting a pretty good first serve in near the center, the server's partner should then be the one in charge - the player in control of the point.
* Be active up at the net. Poach.
Stand back a few steps or over a few
steps to tempt the receiver to hit where you actually want her to. Give
a head fake every once in a while. Yes, you
will miss some shots. Yes, you will now be passed down your alley (occasionally) and yes, you will look
and feel like a jackass from time to time. It's okay.
* Force more errors. That is what
you will be doing as your reading and moving and poaching become more
effective. And they will become
more effective the more you try them.
* Get into the game. If you are
standing and never hitting it is your fault. "They don't hit it close to
me" is no excuse. Nor is "I couldn't reach THAT." You could have
if you had moved earlier.
* Remember that
when you make a move to the center and the receiver hits a strong shot
that goes into the top of the net or just wide, she did not "have" you.
Quite the contrary, you just had her. You won the point without even having
to hit the volley.
* Lift the ball
up over the net man with a motion similar to your cross-court drive. Go over
the non-racquet shoulder of the server's partner. Your goal here is to force
him to hit a difficult awkward shot and remind him he can't be leaning to
the middle too often or hugging
that net too closely.
* Drive the ball directly at the net man (server's
partner). You're not trying to hit him and you are not trying to pass him down
the alley.
You are simply keeping him honest; reminding him, again, that he has to "stay home" more
often.
* Chip a short cross-court return that forces a
reluctant server to come into net. If it appears the server does not want to
follow his serve to the net, there is probably a reason - he's tired, he can't volley, he's
just more effective from the back court. Use this return to make the
server move to where he doesn't want to be. Sort of a chip/dropshot
hybrid.
* Go low and slow with your return. If the server
is coming in a bit
slowly, this will force him to volley up.
* Throw up a cross-court lob. If the server
is coming in fast and tight, this safe return will slow him down a little.
Remember that the lob
is not only a defensive return.
* Tempt the net man with a return. If the server's
partner is not volleying effectively, you might try to hit close enough
to him so he has to try
to volley it.
* Use your
different returns in combinations. Keep them guessing.
* Decide what shot
you're going to try to hit before the ball is served. Don't pay any attention
to how the net person moves. Keep your eye on the important moving object, the
ball.
* Watch the ball until you have hit it. Don't get
fooled by this other moving
object, the server's partner.
* Return smart. A crisp, well-hit cross-court
forehand that bounces near the service line and goes to the server's forehand
is a common return. Although this is an example of a good "stroke," it may
not be an especially smart "shot." You generally do not want to
return to a team's
strength.
* Hit where they used to be. If the person
at net is always moving somewhere,
hit where they were last.
* Use the short,
soft cross-court return to make the server come in who may not
want to come in. This will also cause some confusion.
* Hit close to the net person who doesn't seem to
want to volley. If the net person is not happy there, you may be able to
force some errors or
cause, again, some confusion.
* Hit lobs on returns you do not have to lob. In other words
sometimes lob a ball that could have
easily been driven. Maybe try
one game with only lob returns. Shake 'em up.
THE RECEIVER'S PARTNER
The receiver's partner's job is
obviously to help the team break serve, but her job can change greatly
depending on the opponents in a given match.
* Play in tight to the net if the server
and her partner are both playing back or if you are confident your partner can get
her return past the
server's net-playing partner.
* Play at about the service line if you are
uncertain whether your partner can pass the net person. Move in if she does and
defend yourself if she doesn't.
* Start all the way back at the baseline if the serve
is consistently stronger than your partner's return. It is the least effective
formation but sometimes
the safest.